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Basic units Edit

Scout Drone
Mark Cost Attack Range Reload Speed Health Shields Engine Cap
I 500 Metal, 0 Crystal, 25 Energy N/A N/A N/A20230000inf10
II 1000 Metal, 0 Crystal, 250 Energy N/A N/A N/A29060000inf20
III 2000 Metal, 0 Crystal, 500 Energy N/A N/A N/A53090000inf30
IV 3000 Metal, 0 Crystal, 5000 Energy N/A N/A N/A58120000inf1
A cloaked unit that allows you to see what's going on in other star systems, and relays the information to the galaxy map. The Mark IV version is undetectable, and can also locate other cloaked units. The earlier models will instead provide a cloaking boost to hide other units.
Standard Fighter
Mark Cost Attack Range Reload Speed Health Shields Engine Cap
I 100 Metal, 100 Crystal, 50 Energy300 (Shell)320042858000100200170
II 150 Metal, 150 Crystal, 50 Energy600 (Shell)350042878000150200152
III 210 Metal, 210 Crystal, 50 Energy1000 (Shell)360042898000200200118
IV 320 Metal, 320 Crystal, 50 Energy1800 (Shell)370042811800025020042
Inexpensive and small attack range. Good against bombers, smaller ships, and starships (in large numbers.)
The Mercenary version is identical to the Mark II version with no ship cap. However, it costs 1500 Metal and 1500 Crystal.
Heavy Bomber
Mark Cost Attack Range Reload Speed Health Shields Engine Cap
I 500 Metal, 100 Crystal, 100 Energy200 (Energy Bomb)4000122840000500200184
II 1000 Metal, 200 Crystal, 100 Energy900 (Energy Bomb))430012251000001500200165
III 2000 Metal, 400 Crystal, 100 Energy1400 (Energy Bomb)600012221800003500200128
IV 3000 Metal, 800 Crystal, 100 Energy3000 (Energy Bomb)6400121830000350020042
A unit that is good at breaking down enemy defenses. Strong against frigates but weak against fighters.
The Mercenary version is identical to the Mark II version with no ship cap. However, it costs 10000 Metal and 2000 Crystal.
Missile Frigate
Mark Cost Attack Range Reload Speed Health Shields Engine Cap
I 200 Metal, 550 Crystal, 200 Energy1000 (Missile)10000201224000150100198
II 400 Metal, 1100 Crystal, 200 Energy2000 (Missile)10000151280000150100165
III 800 Metal, 1800 Crystal, 200 Energy3000 (Missile)100001012110000300100128
IV 1000 Metal, 2700 Crystal, 200 Energy4000 (Missile)100008.51214000060010042
Most expensive of the basic units, but has a long range attack. Good against fighters, but weak against bombers.
The Mercenary version is identical to the Mark II version with no ship cap. However, it costs 4000 Metal and 11000 Crystal.

(Only the scout section is up to date 5.024)

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